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pygame-ce v2.5.5 documentation
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Index
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A
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B
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C
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D
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E
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F
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G
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H
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I
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J
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K
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L
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M
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N
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O
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P
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Q
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R
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S
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T
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U
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V
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W
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X
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Y
_
__dict__ (pygame.event.Event attribute)
A
a (pygame.Color attribute)
(pygame.Line attribute)
aacircle() (in module pygame.gfxdraw)
aaellipse() (in module pygame.gfxdraw)
aapolygon() (in module pygame.gfxdraw)
aatrigon() (in module pygame.gfxdraw)
abort() (pygame.midi.Output method)
add() (pygame.sprite.Group method)
(pygame.sprite.LayeredUpdates method)
(pygame.sprite.Sprite method)
aliens.main() (in module pygame.examples)
align (pygame.font.Font attribute)
alive() (pygame.sprite.Sprite method)
alpha (pygame._sdl2.video.Image attribute)
(pygame._sdl2.video.Texture attribute)
angle (pygame._sdl2.video.Image attribute)
(pygame.math.Vector2 attribute)
angle() (pygame.mask.Mask method)
angle_rad (pygame.math.Vector2 attribute)
angle_to() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
antialiased (pygame.freetype.Font attribute)
arc() (in module pygame.gfxdraw)
area (pygame.Circle attribute)
array() (in module pygame.sndarray)
array2d() (in module pygame.surfarray)
array3d() (in module pygame.surfarray)
array_alpha() (in module pygame.surfarray)
array_blue() (in module pygame.surfarray)
array_colorkey() (in module pygame.surfarray)
array_green() (in module pygame.surfarray)
array_red() (in module pygame.surfarray)
array_to_surface() (in module pygame.pixelcopy)
arraydemo.main() (in module pygame.examples)
as_frect() (pygame.Circle method)
as_joystick() (pygame._sdl2.controller.Controller method)
as_polar() (pygame.math.Vector2 method)
as_rect() (pygame.Circle method)
as_spherical() (pygame.math.Vector3 method)
ascender (pygame.freetype.Font attribute)
attached() (pygame._sdl2.controller.Controller method)
ax (pygame.Line attribute)
ay (pygame.Line attribute)
B
b (pygame.Color attribute)
(pygame.Line attribute)
bezier() (in module pygame.gfxdraw)
bgcolor (pygame.freetype.Font attribute)
blend_fill.main() (in module pygame.examples)
blend_mode (pygame._sdl2.video.Image attribute)
(pygame._sdl2.video.Texture attribute)
blit() (pygame._sdl2.video.Renderer method)
blit_array() (in module pygame.surfarray)
blit_blends.main() (in module pygame.examples)
bold (pygame.font.Font attribute)
bottom (pygame.Circle attribute)
box() (in module pygame.gfxdraw)
BufferProxy (class in pygame)
bx (pygame.Line attribute)
by (pygame.Line attribute)
C
Camera (class in pygame.camera)
camera.main() (in module pygame.examples)
center (pygame.Circle attribute)
centroid() (pygame.mask.Mask method)
change_layer() (pygame.sprite.LayeredDirty method)
(pygame.sprite.LayeredUpdates method)
Channel (class in pygame.mixer)
chimp.main() (in module pygame.examples)
Circle (class in pygame)
circle() (in module pygame.gfxdraw)
circumference (pygame.Circle attribute)
clamp() (in module pygame.math)
(pygame.Rect method)
clamp_ip() (pygame.Rect method)
clamp_magnitude() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
clamp_magnitude_ip() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
clear() (in module pygame.event)
(pygame._sdl2.video.Renderer method)
(pygame.mask.Mask method)
(pygame.sprite.Group method)
(pygame.sprite.LayeredDirty method)
clip() (pygame.Rect method)
clipline() (pygame.Rect method)
close() (pygame.midi.Input method)
(pygame.midi.Output method)
(pygame.PixelArray method)
cmy (pygame.Color attribute)
collide_circle() (in module pygame.sprite)
collide_circle_ratio() (in module pygame.sprite)
collide_mask() (in module pygame.sprite)
collide_rect() (in module pygame.sprite)
collide_rect_ratio() (in module pygame.sprite)
collidecircle() (pygame.Circle method)
collidedict() (pygame.Rect method)
collidedictall() (pygame.Rect method)
collidelist() (pygame.Circle method)
(pygame.Rect method)
collidelistall() (pygame.Circle method)
(pygame.Rect method)
collideobjects() (pygame.Rect method)
collideobjectsall() (pygame.Rect method)
collidepoint() (pygame.Circle method)
(pygame.Rect method)
colliderect() (pygame.Circle method)
(pygame.Rect method)
collideswith() (pygame.Circle method)
Color (class in pygame)
color (pygame._sdl2.video.Image attribute)
(pygame._sdl2.video.Texture attribute)
ColorLike (in module pygame.typing)
colorspace() (in module pygame.camera)
compare() (pygame.PixelArray method)
compose_custom_blend_mode() (pygame._sdl2.video.Renderer method)
connected_component() (pygame.mask.Mask method)
connected_components() (pygame.mask.Mask method)
contains() (in module pygame.scrap)
(pygame.Circle method)
(pygame.Rect method)
Controller (class in pygame._sdl2.controller)
convolve() (pygame.mask.Mask method)
copy() (pygame.Circle method)
(pygame.Line method)
(pygame.mask.Mask method)
(pygame.math.Vector2 method)
(pygame.math.Vector3 method)
(pygame.Rect method)
(pygame.sprite.Group method)
correct_gamma() (pygame.Color method)
count() (pygame.mask.Mask method)
cross() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
cursors.main() (in module pygame.examples)
custom_type() (in module pygame.event)
D
descender (pygame.freetype.Font attribute)
diameter (pygame.Circle attribute)
DirtySprite (class in pygame.sprite)
distance_squared_to() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
distance_to() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
dot() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
draw() (pygame._sdl2.video.Image method)
(pygame._sdl2.video.Texture method)
(pygame.mask.Mask method)
(pygame.sprite.Group method)
(pygame.sprite.LayeredDirty method)
(pygame.sprite.LayeredUpdates method)
(pygame.sprite.RenderUpdates method)
draw_blend_mode (pygame._sdl2.video.Renderer attribute)
draw_color (pygame._sdl2.video.Renderer attribute)
draw_line() (pygame._sdl2.video.Renderer method)
draw_point() (pygame._sdl2.video.Renderer method)
draw_quad() (pygame._sdl2.video.Renderer method)
(pygame._sdl2.video.Texture method)
draw_rect() (pygame._sdl2.video.Renderer method)
draw_triangle() (pygame._sdl2.video.Renderer method)
(pygame._sdl2.video.Texture method)
E
elementwise() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
ellipse() (in module pygame.gfxdraw)
empty() (pygame.sprite.Group method)
encode_file_path() (in module pygame)
encode_string() (in module pygame)
epsilon (pygame.math.Vector2 attribute)
(pygame.math.Vector3 attribute)
erase() (pygame.mask.Mask method)
error
Event (class in pygame.event)
event_name() (in module pygame.event)
eventlist.main() (in module pygame.examples)
extract() (pygame.PixelArray method)
F
fadeout() (in module pygame.mixer)
(in module pygame.mixer.music)
(pygame.mixer.Channel method)
(pygame.mixer.Sound method)
fgcolor (pygame.freetype.Font attribute)
FileLike (in module pygame.typing)
fill() (pygame.mask.Mask method)
fill_quad() (pygame._sdl2.video.Renderer method)
fill_rect() (pygame._sdl2.video.Renderer method)
fill_triangle() (pygame._sdl2.video.Renderer method)
filled_circle() (in module pygame.gfxdraw)
filled_ellipse() (in module pygame.gfxdraw)
filled_polygon() (in module pygame.gfxdraw)
filled_trigon() (in module pygame.gfxdraw)
find_channel() (in module pygame.mixer)
fit() (pygame.Rect method)
fixed_sizes (pygame.freetype.Font attribute)
fixed_width (pygame.freetype.Font attribute)
flip_ab() (pygame.Line method)
flip_ab_ip() (pygame.Line method)
flip_x (pygame._sdl2.video.Image attribute)
flip_y (pygame._sdl2.video.Image attribute)
Font (class in pygame.font)
(class in pygame.freetype)
fonty.main() (in module pygame.examples)
freetype_misc.main() (in module pygame.examples)
frequency_to_midi() (in module pygame.midi)
from_cmy() (pygame.Color class method)
from_hsla() (pygame.Color class method)
from_hsva() (pygame.Color class method)
from_i1i2i3() (pygame.Color class method)
from_joystick() (pygame._sdl2.controller.Controller static method)
from_normalized() (pygame.Color class method)
from_polar() (pygame.math.Vector2 method)
from_spherical() (pygame.math.Vector3 method)
from_surface() (in module pygame.mask)
(pygame._sdl2.video.Texture static method)
from_threshold() (in module pygame.mask)
from_window() (pygame._sdl2.video.Renderer class method)
G
g (pygame.Color attribute)
get() (in module pygame.event)
(in module pygame.scrap)
get_arraytype() (in module pygame.sndarray)
(in module pygame.surfarray)
get_arraytypes() (in module pygame.sndarray)
(in module pygame.surfarray)
get_ascent() (pygame.font.Font method)
get_at() (pygame.mask.Mask method)
get_axis() (pygame._sdl2.controller.Controller method)
(pygame.joystick.Joystick method)
get_backends() (in module pygame.camera)
get_ball() (pygame.joystick.Joystick method)
get_blocked() (in module pygame.event)
get_bold() (pygame.font.Font method)
get_bottom_layer() (pygame.sprite.LayeredUpdates method)
get_bounding_rects() (pygame.mask.Mask method)
get_busy() (in module pygame.mixer)
(in module pygame.mixer.music)
(pygame.mixer.Channel method)
get_button() (pygame._sdl2.controller.Controller method)
(pygame.joystick.Joystick method)
get_cache_size() (in module pygame.freetype)
get_clip() (pygame.sprite.LayeredDirty method)
get_controls() (pygame.camera.Camera method)
get_count() (in module pygame._sdl2.controller)
(in module pygame.joystick)
(in module pygame.midi)
get_cursor() (in module pygame.mouse)
get_default_font() (in module pygame.font)
(in module pygame.freetype)
get_default_input_id() (in module pygame.midi)
get_default_output_id() (in module pygame.midi)
get_default_resolution() (in module pygame.freetype)
get_descent() (pygame.font.Font method)
get_device() (in module pygame._sdl2.touch)
get_device_info() (in module pygame.midi)
get_driver() (in module pygame.mixer)
get_drivers() (in module pygame._sdl2.video)
get_endevent() (in module pygame.mixer.music)
(pygame.mixer.Channel method)
get_error() (in module pygame)
(in module pygame.freetype)
get_eventstate() (in module pygame._sdl2.controller)
get_finger() (in module pygame._sdl2.touch)
get_focused() (in module pygame.key)
(in module pygame.mouse)
get_fonts() (in module pygame.font)
get_grab() (in module pygame.event)
get_grabbed_window() (in module pygame._sdl2.video)
get_guid() (pygame.joystick.Joystick method)
get_hat() (pygame.joystick.Joystick method)
get_height() (pygame.font.Font method)
get_id() (pygame.joystick.Joystick method)
get_image() (pygame.camera.Camera method)
get_init() (in module pygame)
(in module pygame._sdl2.controller)
(in module pygame.font)
(in module pygame.freetype)
(in module pygame.joystick)
(in module pygame.midi)
(in module pygame.mixer)
(in module pygame.scrap)
(pygame._sdl2.controller.Controller method)
(pygame.joystick.Joystick method)
get_instance_id() (pygame.joystick.Joystick method)
get_italic() (pygame.font.Font method)
get_just_pressed() (in module pygame.key)
(in module pygame.mouse)
get_just_released() (in module pygame.key)
(in module pygame.mouse)
get_layer_of_sprite() (pygame.sprite.LayeredUpdates method)
get_length() (pygame.mixer.Sound method)
get_linesize() (pygame.font.Font method)
get_mapping() (pygame._sdl2.controller.Controller method)
get_metadata() (in module pygame.mixer.music)
get_metrics() (pygame.freetype.Font method)
get_mods() (in module pygame.key)
get_name() (pygame.joystick.Joystick method)
get_num_channels() (in module pygame.mixer)
(pygame.mixer.Sound method)
get_num_devices() (in module pygame._sdl2.touch)
get_num_fingers() (in module pygame._sdl2.touch)
get_numaxes() (pygame.joystick.Joystick method)
get_numballs() (pygame.joystick.Joystick method)
get_numbuttons() (pygame.joystick.Joystick method)
get_numhats() (pygame.joystick.Joystick method)
get_point_size() (pygame.font.Font method)
get_pos() (in module pygame.mixer.music)
(in module pygame.mouse)
get_power_level() (pygame.joystick.Joystick method)
get_pressed() (in module pygame.key)
(in module pygame.mouse)
get_queue() (pygame.mixer.Channel method)
get_raw() (pygame.camera.Camera method)
(pygame.mixer.Sound method)
get_rect() (pygame._sdl2.video.Image method)
(pygame._sdl2.video.Texture method)
(pygame.freetype.Font method)
(pygame.mask.Mask method)
get_rel() (in module pygame.mouse)
get_relative_mode() (in module pygame.mouse)
get_repeat() (in module pygame.key)
get_sdl_byteorder() (in module pygame)
get_sdl_mixer_version() (in module pygame.mixer)
get_sdl_ttf_version() (in module pygame.font)
get_sdl_version() (in module pygame)
get_size() (pygame.camera.Camera method)
(pygame.mask.Mask method)
get_sized_ascender() (pygame.freetype.Font method)
get_sized_descender() (pygame.freetype.Font method)
get_sized_glyph_height() (pygame.freetype.Font method)
get_sized_height() (pygame.freetype.Font method)
get_sizes() (pygame.freetype.Font method)
get_sound() (pygame.mixer.Channel method)
get_soundfont() (in module pygame.mixer)
get_sprite() (pygame.sprite.LayeredUpdates method)
get_sprites_at() (pygame.sprite.LayeredUpdates method)
get_sprites_from_layer() (pygame.sprite.LayeredUpdates method)
get_strikethrough() (pygame.font.Font method)
get_text() (in module pygame.scrap)
get_top_layer() (pygame.sprite.LayeredUpdates method)
get_top_sprite() (pygame.sprite.LayeredUpdates method)
get_types() (in module pygame.scrap)
get_underline() (pygame.font.Font method)
get_version() (in module pygame.freetype)
get_viewport() (pygame._sdl2.video.Renderer method)
get_visible() (in module pygame.mouse)
get_volume() (in module pygame.mixer.music)
(pygame.mixer.Channel method)
(pygame.mixer.Sound method)
glcube.main() (in module pygame.examples)
grayscale() (pygame.Color method)
Group (class in pygame.sprite)
groupcollide() (in module pygame.sprite)
groups() (pygame.sprite.Sprite method)
GroupSingle() (in module pygame.sprite)
H
has() (pygame.sprite.Group method)
has_text() (in module pygame.scrap)
headless_no_windows_needed.main() (in module pygame.examples)
height (pygame._sdl2.video.Texture attribute)
(pygame.freetype.Font attribute)
hex (pygame.Color attribute)
hline() (in module pygame.gfxdraw)
hsla (pygame.Color attribute)
hsva (pygame.Color attribute)
I
i1i2i3 (pygame.Color attribute)
id (pygame.mixer.Channel attribute)
Image (class in pygame._sdl2.video)
import_pygame_base (C function)
inflate() (pygame.Rect method)
inflate_ip() (pygame.Rect method)
init() (in module pygame)
(in module pygame._sdl2.controller)
(in module pygame.camera)
(in module pygame.font)
(in module pygame.freetype)
(in module pygame.joystick)
(in module pygame.midi)
(in module pygame.mixer)
(in module pygame.scrap)
(pygame._sdl2.controller.Controller method)
(pygame.joystick.Joystick method)
Input (class in pygame.midi)
intersect() (pygame.Circle method)
IntPoint (in module pygame.typing)
invert() (pygame.mask.Mask method)
invlerp() (in module pygame.math)
IS_CE (in module pygame)
is_controller() (in module pygame._sdl2.controller)
is_normalized() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
italic (pygame.font.Font attribute)
itemsize (pygame.PixelArray attribute)
J
Joystick (class in pygame.joystick)
joystick.main() (in module pygame.examples)
K
kerning (pygame.freetype.Font attribute)
key_code() (in module pygame.key)
kill() (pygame.sprite.Sprite method)
L
LayeredDirty (class in pygame.sprite)
LayeredUpdates (class in pygame.sprite)
layers() (pygame.sprite.LayeredUpdates method)
left (pygame.Circle attribute)
length (pygame.BufferProxy attribute)
(pygame.Line attribute)
length() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
length_squared() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
lerp() (in module pygame.math)
(pygame.Color method)
(pygame.math.Vector2 method)
(pygame.math.Vector3 method)
Line (class in pygame)
line() (in module pygame.gfxdraw)
liquid.main() (in module pygame.examples)
list_cameras() (in module pygame.camera)
load() (in module pygame.mixer.music)
logical_size (pygame._sdl2.video.Renderer attribute)
lost() (in module pygame.scrap)
M
magnitude() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
magnitude_squared() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
make_sound() (in module pygame.sndarray)
make_surface() (in module pygame.pixelcopy)
(in module pygame.surfarray)
(pygame.PixelArray method)
map_array() (in module pygame.pixelcopy)
(in module pygame.surfarray)
Mask (class in pygame.mask)
mask.main() (in module pygame.examples)
match_font() (in module pygame.font)
messagebox() (in module pygame._sdl2.video)
metrics() (pygame.font.Font method)
midi.main() (in module pygame.examples)
midi_to_ansi_note() (in module pygame.midi)
midi_to_frequency() (in module pygame.midi)
MidiException
midis2events() (in module pygame.midi)
module
pygame
pygame._sdl2.controller
pygame._sdl2.touch
pygame._sdl2.video
pygame.camera
pygame.event
pygame.examples
pygame.font
pygame.freetype
pygame.geometry
pygame.gfxdraw
pygame.joystick
pygame.key
pygame.locals
pygame.mask
pygame.math
pygame.midi
pygame.mixer
pygame.mixer.music
pygame.mouse
pygame.pixelcopy
pygame.scrap
pygame.sndarray
pygame.sprite
pygame.surfarray
pygame.tests
pygame.typing
pygame.version
move() (pygame.Circle method)
(pygame.Line method)
(pygame.Rect method)
move_ip() (pygame.Circle method)
(pygame.Line method)
(pygame.Rect method)
move_to() (pygame.Rect method)
move_to_back() (pygame.sprite.LayeredUpdates method)
move_to_front() (pygame.sprite.LayeredUpdates method)
move_towards() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
move_towards_ip() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
moveit.main() (in module pygame.examples)
N
name (pygame.font.Font attribute)
(pygame.freetype.Font attribute)
name() (in module pygame.key)
name_forindex() (in module pygame._sdl2.controller)
ndim (pygame.PixelArray attribute)
normalize() (pygame.Color method)
(pygame.math.Vector2 method)
(pygame.math.Vector3 method)
(pygame.Rect method)
normalize_ip() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
normalized (pygame.Color attribute)
note_off() (pygame.midi.Output method)
note_on() (pygame.midi.Output method)
O
oblique (pygame.freetype.Font attribute)
origin (pygame._sdl2.video.Image attribute)
(pygame.freetype.Font attribute)
outline() (pygame.mask.Mask method)
Output (class in pygame.midi)
overlap() (pygame.mask.Mask method)
overlap_area() (pygame.mask.Mask method)
overlap_mask() (pygame.mask.Mask method)
P
pad (pygame.freetype.Font attribute)
parent (pygame.BufferProxy attribute)
path (pygame.freetype.Font attribute)
pause() (in module pygame.mixer)
(in module pygame.mixer.music)
(pygame.mixer.Channel method)
peek() (in module pygame.event)
pg_buffer (C type)
pg_buffer.consumer (C member)
pg_buffer.release_buffer (C member)
pg_buffer.view (C member)
pg_EncodeFilePath (C function)
pg_EncodeString (C function)
pg_FloatFromObj (C function)
pg_FloatFromObjIndex (C function)
pg_GetDefaultWindow (C function)
pg_GetDefaultWindowSurface (C function)
pg_IntFromObj (C function)
pg_IntFromObjIndex (C function)
PG_MAJOR_VERSION (C macro)
pg_MappedColorFromObj (C function)
PG_MINOR_VERSION (C macro)
pg_mod_autoinit (C function)
pg_mod_autoquit (C function)
PG_PATCH_VERSION (C macro)
pg_post_event (C function)
pg_post_event_dictproxy (C function)
pg_RegisterQuit (C function)
pg_RGBAFromObj (C function)
pg_RGBAFromObjEx (C function)
pg_SetDefaultWindow (C function)
pg_SetDefaultWindowSurface (C function)
pg_TwoFloatsFromObj (C function)
pg_TwoIntsFromObj (C function)
pg_UintFromObj (C function)
pg_UintFromObjIndex (C function)
PG_VERSION_ATLEAST (C macro)
PG_VERSIONNUM (C macro)
pgBuffer_AsArrayInterface (C function)
pgBuffer_AsArrayStruct (C function)
pgBuffer_Release (C function)
pgBufferProxy_Check (C function)
pgBufferProxy_GetParent (C function)
pgBufferProxy_New (C function)
pgBufferProxy_Trip (C function)
pgBufferProxy_Type (C var)
pgChannel_AsInt (C function)
pgChannel_Check (C function)
pgChannel_New (C function)
pgChannel_Type (C var)
pgChannelObject (C type)
pgColor_CheckExact (C function)
pgColor_New (C function)
pgColor_NewLength (C function)
pgColor_Type (C var)
pgDict_AsBuffer (C function)
pgEvent_Check (C function)
pgEvent_GetKeyDownInfo (C function)
pgEvent_GetKeyUpInfo (C function)
pgEvent_GetMouseButtonDownInfo (C function)
pgEvent_GetMouseButtonUpInfo (C function)
pgEvent_New (C function)
pgEvent_Type (C type)
pgEventObject (C type)
pgEventObject.type (C member)
pgExc_BufferError (C var)
pgExc_SDLError (C var)
pgFont_Check (C function)
pgFont_IS_ALIVE (C function)
pgFont_New (C function)
pgFont_Type (C type)
pgFontObject (C type)
pgFRect_AsRect (C function)
pgFRect_FromObject (C function)
pgFRect_New (C function)
pgFRect_New4 (C function)
pgFRect_Normalize (C function)
pgFRect_Type (C var)
pgFRectObject (C type)
pgFRectObject.r (C member)
pgJoystick_GetDeviceIndexByInstanceID (C function)
pgJoystick_New (C function)
pgJoystick_Type (C var)
pgObject_GetBuffer (C function)
pgObject_getRectHelper (C function)
pgRect_AsRect (C function)
pgRect_FromObject (C function)
pgRect_New (C function)
pgRect_New4 (C function)
pgRect_Normalize (C function)
pgRect_Type (C var)
pgRectObject (C type)
pgRectObject.r (C member)
pgRWops_FromFileObject (C function)
pgRWops_FromObject (C function)
pgRWops_IsFileObject (C function)
pgSound_AsChunk (C function)
pgSound_Check (C function)
pgSound_New (C function)
pgSound_Type (C var)
pgSoundObject (C type)
pgSurface_AsSurface (C function)
pgSurface_Blit (C function)
pgSurface_Check (C function)
pgSurface_Lock (C function)
pgSurface_LockBy (C function)
pgSurface_New (C function)
pgSurface_Prep (C function)
pgSurface_Type (C var)
pgSurface_UnLock (C function)
pgSurface_UnLockBy (C function)
pgSurface_Unprep (C function)
pgSurfaceObject (C type)
pgVidInfo_AsVidInfo (C function)
pgVidInfo_Check (C function)
pgVidInfo_New (C function)
pgVidInfo_Type (C var)
pgVidInfoObject (C type)
pgWindow_Check (C function)
pgWindow_Type (C var)
pgWindowObject (C type)
pie() (in module pygame.gfxdraw)
pitch_bend() (pygame.midi.Output method)
pixel() (in module pygame.gfxdraw)
PixelArray (class in pygame)
pixelarray.main() (in module pygame.examples)
pixels2d() (in module pygame.surfarray)
pixels3d() (in module pygame.surfarray)
pixels_alpha() (in module pygame.surfarray)
pixels_blue() (in module pygame.surfarray)
pixels_green() (in module pygame.surfarray)
pixels_red() (in module pygame.surfarray)
play() (in module pygame.mixer.music)
(pygame.mixer.Channel method)
(pygame.mixer.Sound method)
playmus.main() (in module pygame.examples)
Point (in module pygame.typing)
point_size (pygame.font.Font attribute)
poll() (in module pygame.event)
(pygame.midi.Input method)
polygon() (in module pygame.gfxdraw)
post() (in module pygame.event)
pre_init() (in module pygame.mixer)
premul_alpha() (pygame.Color method)
present() (pygame._sdl2.video.Renderer method)
print_debug_info() (in module pygame)
project() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
pump() (in module pygame.event)
put() (in module pygame.scrap)
put_text() (in module pygame.scrap)
pygame
module
pygame._sdl2.controller
module
pygame._sdl2.touch
module
pygame._sdl2.video
module
pygame.camera
module
pygame.event
module
pygame.examples
module
pygame.font
module
pygame.freetype
module
pygame.geometry
module
pygame.gfxdraw
module
pygame.joystick
module
pygame.key
module
pygame.locals
module
pygame.mask
module
pygame.math
module
pygame.midi
module
pygame.mixer
module
pygame.mixer.music
module
pygame.mouse
module
pygame.pixelcopy
module
pygame.scrap
module
pygame.sndarray
module
pygame.sprite
module
pygame.surfarray
module
pygame.tests
module
pygame.typing
module
pygame.version
module
Q
query_image() (pygame.camera.Camera method)
queue() (in module pygame.mixer.music)
(pygame.mixer.Channel method)
quit() (in module pygame)
(in module pygame._sdl2.controller)
(in module pygame.font)
(in module pygame.freetype)
(in module pygame.joystick)
(in module pygame.midi)
(in module pygame.mixer)
(pygame._sdl2.controller.Controller method)
(pygame.joystick.Joystick method)
R
r (pygame.Circle attribute)
(pygame.Color attribute)
r_sqr (pygame.Circle attribute)
raw (pygame.BufferProxy attribute)
read() (pygame.midi.Input method)
Rect (class in pygame)
rectangle() (in module pygame.gfxdraw)
RectLike (in module pygame.typing)
reflect() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
reflect_ip() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
register_quit() (in module pygame)
remap() (in module pygame.math)
remove() (pygame.sprite.Group method)
(pygame.sprite.Sprite method)
remove_sprites_of_layer() (pygame.sprite.LayeredUpdates method)
render() (pygame.font.Font method)
(pygame.freetype.Font method)
render_raw() (pygame.freetype.Font method)
render_raw_to() (pygame.freetype.Font method)
render_to() (pygame.freetype.Font method)
Renderer (class in pygame._sdl2.video)
renderer (pygame._sdl2.video.Texture attribute)
RendererDriverInfo (class in pygame._sdl2.video)
RenderUpdates (class in pygame.sprite)
repaint_rect() (pygame.sprite.LayeredDirty method)
replace() (pygame.PixelArray method)
resolution (pygame.freetype.Font attribute)
rev (in module pygame.version)
rewind() (in module pygame.mixer.music)
right (pygame.Circle attribute)
rotate() (pygame.Circle method)
(pygame.math.Vector2 method)
(pygame.math.Vector3 method)
rotate_ip() (pygame.Circle method)
(pygame.math.Vector2 method)
(pygame.math.Vector3 method)
rotate_ip_rad() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
rotate_rad() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
rotate_rad_ip() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
rotate_x() (pygame.math.Vector3 method)
rotate_x_ip() (pygame.math.Vector3 method)
rotate_x_ip_rad() (pygame.math.Vector3 method)
rotate_x_rad() (pygame.math.Vector3 method)
rotate_x_rad_ip() (pygame.math.Vector3 method)
rotate_y() (pygame.math.Vector3 method)
rotate_y_ip() (pygame.math.Vector3 method)
rotate_y_ip_rad() (pygame.math.Vector3 method)
rotate_y_rad() (pygame.math.Vector3 method)
rotate_y_rad_ip() (pygame.math.Vector3 method)
rotate_z() (pygame.math.Vector3 method)
rotate_z_ip() (pygame.math.Vector3 method)
rotate_z_ip_rad() (pygame.math.Vector3 method)
rotate_z_rad() (pygame.math.Vector3 method)
rotate_z_rad_ip() (pygame.math.Vector3 method)
rotation (pygame.freetype.Font attribute)
rumble() (pygame._sdl2.controller.Controller method)
(pygame.joystick.Joystick method)
run() (in module pygame.tests)
S
samples() (in module pygame.sndarray)
scalable (pygame.freetype.Font attribute)
scale (pygame._sdl2.video.Renderer attribute)
scale() (pygame.Line method)
(pygame.mask.Mask method)
scale_by() (pygame.Rect method)
scale_by_ip() (pygame.Rect method)
scale_ip() (pygame.Line method)
scale_to_length() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
scaletest.main() (in module pygame.examples)
scrap_clipboard.main() (in module pygame.examples)
scroll.main() (in module pygame.examples)
SDL (in module pygame.version)
SequenceLike (in module pygame.typing)
set_allowed() (in module pygame.event)
set_at() (pygame.mask.Mask method)
set_blocked() (in module pygame.event)
set_bold() (pygame.font.Font method)
set_clip() (pygame.sprite.LayeredDirty method)
set_controls() (pygame.camera.Camera method)
set_cursor() (in module pygame.mouse)
set_default_resolution() (in module pygame.freetype)
set_direction() (pygame.font.Font method)
set_endevent() (in module pygame.mixer.music)
(pygame.mixer.Channel method)
set_error() (in module pygame)
set_eventstate() (in module pygame._sdl2.controller)
set_grab() (in module pygame.event)
set_instrument() (pygame.midi.Output method)
set_italic() (pygame.font.Font method)
set_length() (pygame.Color method)
set_linesize() (pygame.font.Font method)
set_mapping() (pygame._sdl2.controller.Controller method)
set_mode() (in module pygame.scrap)
set_mods() (in module pygame.key)
set_num_channels() (in module pygame.mixer)
set_point_size() (pygame.font.Font method)
set_pos() (in module pygame.mixer.music)
(in module pygame.mouse)
set_relative_mode() (in module pygame.mouse)
set_repeat() (in module pygame.key)
set_reserved() (in module pygame.mixer)
set_script() (pygame.font.Font method)
set_soundfont() (in module pygame.mixer)
set_source_location() (pygame.mixer.Channel method)
set_strikethrough() (pygame.font.Font method)
set_text_input_rect() (in module pygame.key)
set_timing_threshold() (pygame.sprite.LayeredDirty method)
set_timing_treshold() (pygame.sprite.LayeredDirty method)
set_underline() (pygame.font.Font method)
set_viewport() (pygame._sdl2.video.Renderer method)
set_visible() (in module pygame.mouse)
set_volume() (in module pygame.mixer.music)
(pygame.mixer.Channel method)
(pygame.mixer.Sound method)
shape (pygame.PixelArray attribute)
size (pygame.freetype.Font attribute)
size() (pygame.font.Font method)
slerp() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
smoothstep() (in module pygame.math)
(pygame.math.Vector2 method)
(pygame.math.Vector3 method)
Sound (class in pygame.mixer)
sound.main() (in module pygame.examples)
sound_array_demos.main() (in module pygame.examples)
Sprite (class in pygame.sprite)
spritecollide() (in module pygame.sprite)
spritecollideany() (in module pygame.sprite)
sprites() (pygame.sprite.Group method)
(pygame.sprite.LayeredUpdates method)
srcrect (pygame._sdl2.video.Image attribute)
stars.main() (in module pygame.examples)
start() (pygame.camera.Camera method)
start_text_input() (in module pygame.key)
stop() (in module pygame.mixer)
(in module pygame.mixer.music)
(pygame.camera.Camera method)
(pygame.mixer.Channel method)
(pygame.mixer.Sound method)
stop_rumble() (pygame._sdl2.controller.Controller method)
(pygame.joystick.Joystick method)
stop_text_input() (in module pygame.key)
strength (pygame.freetype.Font attribute)
strides (pygame.PixelArray attribute)
strikethrough (pygame.font.Font attribute)
strong (pygame.freetype.Font attribute)
style (pygame.freetype.Font attribute)
style_name (pygame.font.Font attribute)
(pygame.freetype.Font attribute)
surface (pygame.PixelArray attribute)
surface_to_array() (in module pygame.pixelcopy)
switch_layer() (pygame.sprite.LayeredUpdates method)
SysFont() (in module pygame.font)
(in module pygame.freetype)
T
target (pygame._sdl2.video.Renderer attribute)
testsprite.main() (in module pygame.examples)
Texture (class in pygame._sdl2.video)
texture (pygame._sdl2.video.Image attribute)
textured_polygon() (in module pygame.gfxdraw)
time() (in module pygame.midi)
to_surface() (pygame._sdl2.video.Renderer method)
(pygame.mask.Mask method)
top (pygame.Circle attribute)
transpose() (pygame.PixelArray method)
trigon() (in module pygame.gfxdraw)
type (pygame.event.Event attribute)
U
ucs4 (pygame.freetype.Font attribute)
underline (pygame.font.Font attribute)
(pygame.freetype.Font attribute)
underline_adjustment (pygame.freetype.Font attribute)
union() (pygame.Rect method)
union_ip() (pygame.Rect method)
unionall() (pygame.Rect method)
unionall_ip() (pygame.Rect method)
unload() (in module pygame.mixer.music)
unpause() (in module pygame.mixer)
(in module pygame.mixer.music)
(pygame.mixer.Channel method)
update() (pygame._sdl2.video.Texture method)
(pygame.Circle method)
(pygame.Color method)
(pygame.Line method)
(pygame.math.Vector2 method)
(pygame.math.Vector3 method)
(pygame.Rect method)
(pygame.sprite.Group method)
(pygame.sprite.Sprite method)
use_arraytype() (in module pygame.sndarray)
(in module pygame.surfarray)
use_bitmap_strikes (pygame.freetype.Font attribute)
V
Vector2 (class in pygame.math)
Vector3 (class in pygame.math)
ver (in module pygame.version)
vernum (in module pygame.version)
vertical (pygame.freetype.Font attribute)
vgrade.main() (in module pygame.examples)
vline() (in module pygame.gfxdraw)
W
wait() (in module pygame.event)
was_init() (in module pygame.freetype)
wide (pygame.freetype.Font attribute)
width (pygame._sdl2.video.Texture attribute)
Window (class in pygame._sdl2.video)
write() (pygame.BufferProxy method)
(pygame.midi.Output method)
write_short() (pygame.midi.Output method)
write_sys_ex() (pygame.midi.Output method)
X
x (pygame.Circle attribute)
Y
y (pygame.Circle attribute)
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